Staff di Sonic the Hedgehog Spinball
Aspetto
Questa è una lista di tutti coloro che hanno lavorato alla versione 16-bit del gioco Sonic the Hedgehog Spinball. Per la lista della versione 8-bit, vedi qui.
Development staff
[modifica]Game concept
[modifica]- Peter Morawiec
Programming
[modifica]- Polygames[1]
- Lee Actor
- Dennis Koble
- Ken Rose (SEGA Technical Institute)[1]
- Steve Woita (SEGA Technical Institute)[1]
- Jason Plumb (SEGA Technical Institute)[1]
- Earl Stratton ("Earl Stration") (SEGA Technical Institute)[1]
- Dave Sanner (SEGA Technical Institute)[1]
- Scott Chandler (SEGA Technical Institute)[1]
Game design
[modifica]Art
[modifica]Music and sound effects
[modifica]- Brian Coburn (Sega Multi-Media Studio)[1]
- Barry Blum (Sega Multi-Media Studio)[1]
- Howard Drossin (SEGA Technical Institute)[1]
- OUI Multimedia
Testers
[modifica]- Joe Cain[1][Note 1]
- Wesley Gittens[1][Note 1]
- Rick Greer[1]
- Kirk Rogers[1]
- Kimberly Rogers[1]
- Daniel Dunn[1]
- David Forster[1]
- Simon Lu[1]
- Steve Bourdet[1]
- Casey Grimm[1]
- Jason Kuo[1]
- Mike Bench[1]
- Bill Person[1]
- Dermot Lyons[1]
Management staff
[modifica]Producer
[modifica]Art director
[modifica]- John Duggan[1]
Director of Sega Technical Institute
[modifica]Marketing
[modifica]- Diane Fornasier
- France Tantiando[1]
- Tom Abramson
Manual
[modifica]Special thanks
[modifica]- Thomas J. Abramson[1]
- Alan Ackerman[1]
- Dominique Adevereaux[1]
- Justin R. Chin[1]
- Diane A. Fornasier[1]
- David Javelosa[1]
- Deborah McCracken[1]
- Patrick Meehan[1]
- Bert Mauricio[1]
- Stephen Patterson[1]
- Noel Pulido[1]
A special bow to
[modifica]- Hirokazu Yasuhara[1]
- Yuji Naka, creators of Sonic The Hedgehog[1]
Riferimenti
[modifica]- Approfondimenti
- Fonti
- ↑ 1,00 1,01 1,02 1,03 1,04 1,05 1,06 1,07 1,08 1,09 1,10 1,11 1,12 1,13 1,14 1,15 1,16 1,17 1,18 1,19 1,20 1,21 1,22 1,23 1,24 1,25 1,26 1,27 1,28 1,29 1,30 1,31 1,32 1,33 1,34 1,35 1,36 1,37 1,38 1,39 1,40 1,41 1,42 1,43 1,44 1,45 1,46 1,47 1,48 1,49 Manuale statunitense di Sonic the Hedgehog Spinball (Sega Genesis), pp. 19-20.